Front end UI/UX - Minecraft Legend
Role: UX Designer, Implementation, UI
I worked about 2 years on Minecraft Legends, to support accessibility, cross platform play compliance, and DLC.
My primary design and prototyping tool was Figma. After the low fidelity mocks were approved, I worked in tandem with our 2 UI artists to produce high fidelity. The dev team then proceeded to implement the logic and I'd join their branch later on to update the CSS/React and reach the final look in engine.
2021-2023
I worked about 2 years on Minecraft Legends, to support accessibility, cross platform play compliance, and DLC.
My primary design and prototyping tool was Figma. After the low fidelity mocks were approved, I worked in tandem with our 2 UI artists to produce high fidelity. The dev team then proceeded to implement the logic and I'd join their branch later on to update the CSS/React and reach the final look in engine.
2021-2023