Curriculum Vitae



I am a UI Artist in the Video Game industry. I am passionate about indie video games and love to create original visual universes for people to dive in. When I am not sketching, I am traveling and reading. I am eager to show you my skill set and my ability to fit in an international team!
Professional experiences
UI/UX Designer (Vancouver, CA) Oct 2017 to now
Working on live ops for Party In My Dorm (F2P social mobile game), mock up for new features, revamping of old features with latest graphic chart /// UI art, UX, wireframe, front end integration, user testing and marketing art
Concept Artist (Mauritius) March 2016 to April 2017
Full time employee on Wild factions Arena (F2P mobile strategy game) and Kitty Journey (F2P puzzle game) /// Concept art, UI art, art direction assistance and marketing art
Concept Artist on FarmVille 2 (Bangalore, IN) July 2015 to Jan 2016 (6 months)
I worked as an intern on the live ops of FarmVille 2, 1.2millions DAU farming simulation game on Facebook /// Concept art for Feature of the Week, High concept and building concept arts for my Gourmet Farm, 3D asset.
2D & 3D Video Game Artist in XIWEN Games (Nantes, FR) Summer 2014 (3 months)
I worked on the shipped title Gourmet Quest, mobile and browser culinary adventure /// 2D Assets and backgrounds, 3D low poly scene, trailer and cinematic.
Freelance Web Designer
Darius
2009 – 2014 (5 years)
Web integration for printing service e-commerce website. /// Webdesign, content management, customer relationship
Graphic Designer Internship
Indev - Belgium November 2012 (1 month)
Internship in the web Agency InDev. What I achieved:
Front and Back end template for a CMS aimed at pharmacists, designs for printed posters, logo design, drawing and animation for company e-card. /// Webdesign, logo design, 2D animation
Skills:
• UI Art
• Wireframing
• Graphic design
• Marketing Art/ASO
• 2D assets creation
• UX (User research, Testing, Survey writing)
• Video editing
• Basic 3D modelling
• Basic 2D/3D animation
Software:
2D pipeline: Photoshop, Illustrator, Flash/Animate, Adobe XD, Inkscape, Gimp
Others: After Effects, Premiere, Perforce, Git
Engines: Unreal Engine 4, Unity4 and 5, Construct 2, UDK3
Programming languages: HTML, CSS, Processing
Video game experiences
Those Who Wander Diploma project 2014-15 Lead artist, Concept artist, 3D and 2D - team of 7 students. UE4
• Concept art
• 3D characters modelling, texturing, rigging
• 3D environment
• Texturing from high poly, UE4 Material creation
Volff I - First of his Name February 2014
3D game artist, Lead artist - Unity 3D multiplayer game.
• Concept art and universe
• 3D characters modeling, texturing, animating
• 3D environment
.ORG Viope Contest - mobile game 2013 - 2014
Lead artist - 2D Mobile game
• Concept art
• Definition of the graphics style
• 2D assets and animations
Where is my mine?! Nasscom BYOG – 66hours game jam 2013
Honorable Mention Lead artist - 2D multiplayer game on construct 2
•
Concept art for the game / Definition of the graphic style
• 2D background and props in pixel art
• Logo design
Dori's Quest Zynga HackDay 2015 / Lead and concept artist - Won the Show-Offs (Most up voted game by Studio-I employees) - Unity5
Euphoric Sentience UNESCO MGIEP Gaming Challenge 2015 Concept Artist, assistant game designer - Game concept document, won the first round of the challenge
Strength:
• Love team work
• Agile methodology
• Curious and passionate
• Intercultural experiences
• Understands the work
of the other game
departments
Language:
French: Mother tongue
English: Fluent
German & Spanish: Conversational
Mandarin & Hindi: Foundations
Education
Aug 2013 - 2015 Rubika Supinfogame – Pune (India) Master Management & Game Art
Jan to april 2013 Srishti School of Art, Design & Technology – Bangalore
(India) Exchange program in Animation school
Sept 2008 - dec 2012 The High School of Art and Design - Saint-Etienne
(France) DNAP in Art option (bachelor in fine art)
2008 Scientific Baccalaureat (First Degree diploma), option Mathematics (cum laude) Lacassagne, Lyon (France)